Persembe Pazari restoration

In Istanbul, the 2010 european capital of culture.
The Golden Horn is the breach between the two main historical environments in the european side.
Its contamination don't make decrease the activity of fishermen or the scrap merchants in the Persembe Pazari's coast. But the second ones are not attractive for tourists, neither for politicians or businessmen.

We propose the most realistic solution for our utopic ideas.
Let these workers stay nearby the zone, but let's establish seashore-ortogonal buildings for business, companies and hotels.
This urban plan lets the most people enjoy the coast, for its views and accessibility.
The aspect? Simple shapes with the smiling colours of the existing constructions.


1st year of urbanism 2006

Sara, Raul, Ana and me, collaborated together in their first contact with urban planning.

Utopic ideas... the innocence of young powerful souls:

-Some benches in a yearly floods' ravine, mean a new leisure space.
-A road full of traffic jams, hide too many secrets to seek.
-Wire can be a model tree.
-¿Could the market just be the junction of food and "smiling people?

I wanted to get married

4 pm, 21st of May, Budapest

¡Ven! ¡Vestidos de novia por 8 euros!


Having fun in Budapest

light on way's workshop, proposed an investigation on the light paths of the VIII district in Budapest.

We decided to focus on pub's path, an enjoyable tour for alternative visitors.

Each one has different kind of daylighting and artifficial lighting.

We marked the entrance of each one with its characteristics and sticked with shiny surface the way.


Six townhouses in a field bordering the orange's orchads

Pepe, Ana and Sara dreamed with very different houses. Their expectation in future life go in opposite ways.

Solution: the same house, but flexible, being able to create from one to four rooms.

Interesting data: to create bigger glass facade to the garden, the plants do not quadrate in the same field. They spin on each other.


First light cubes

The task: experiment with the materials.

Using the light, we change their condition.

1st case: the white plastic is cold, comfortable for a while, but never to relax looking at it. The white light, provides more intensity to its properties: seem lighter, whiter, and with not at all warm light to stay in front of.

2nd case: the steel is agressive, cold, rude, more in a chain shape. Then, the red and yellow light, provide warm sensation, glitter effects and magical environment to stay next to.

3rd case: the classical cardboard. Already warm (brown), directly from the nature, and humidity insulator. Using white and red light, we create something from the future ambient movies, from the space, nothing comfortable for viewing but for touching.